Several Contra sequels were produced following the original game. The home versions were localized in the PAL region as Gryzor on the various computer formats and as Probotector on the NES, released later. A home version was released for the Nintendo Entertainment System in 1988, along with ports for various computer formats, including the MSX2. Kazuki Muraoka, Hidenori Maezawa, Kiyohiro SadaĬontra, known as Probotector and occasionally Gryzor in Europe and Oceania, is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. Koji Hiroshita, Shigeharu Umezaki, Shinji Kitamoto. Unfortunately, this game is currently available only in this version. Blacklist Games will launch the game in Q1 or Q2 of 2021.The following emulators are available for this game: NeptunJS (JavaScript), Nesbox (Flash), RetroGames (JS) and vNES (Java). Players can pre-order Contra: The Board Game starting July 30. Games can take anywhere from 45 to 120 minutes to complete. There are also multiple boards, to change the game’s environment. The box also contains five Hero dice blocks and 5 Enemy dice blocks. The game comes with 8 miniature figures, four Commando decks, four Enemy decks, four Stage decks, and 20 objective cards. The game uses a combination of dice and cards, and players can use different card decks in combination to change their experience each time they play. The complete Contra: The Board Game package Image: Blacklist Games/Kess Co. If a player rolls a critical, the dice “explodes,” and they can add an additional die to their roll. But as the rounds go on, players can find weapons like the Spread Gun, which allows them to roll three dice and target an additional enemy.
Commandos start with the game’s standard rifle, which allows them to roll two dice to attack the enemy. If the Stage deck runs out of cards, players will also get a game over, which acts as the board game’s timer.īeing Contra, players can collect different weapons to improve their chances of survival. These cards simulate Contra’s infamous stage hazards, and can make matters worse for players if they aren’t paying attention. Each round, the Stage gets to take a turn Image: Blacklist Games/Kess Co.īefore the Commandos get another turn, the Stage gets to use a card. If any Commando loses all four lives, all four players get a game over. But Commandos die in a single hit, and will need to use one of four lives to stay in the game. With enough advantage, Commandos can dodge Enemy attacks during the Enemy turn.
Players can change their advantage in one of three directions (Mobility, Accuracy, Subtlety) to deal more damage or up their defense. In Contra: The Board Game, players need to use the “advantage” system to survive. Players can only draw new cards when they defeat an enemy.Īfter the Commandos play, the Enemy deck gets a turn to attack. During the Commando turn, they can also use cards in their hands, which grant them additional attacks or abilities. Players vote on a turn order, with each Commando able to move and then attack. The first round starts with Commando turns. When the game starts, players can select one of the game’s four heroes (each hero comes with their own unique deck for players to use): Bill Rizer, Lance Bean, Lucia LCR-0, and Sweets Manson. Each Commando works differently in Contra: The Board Game Image: Blacklist Games/Kess Co. But Contra: The Board Game operates on a timer, and Commandos only have so long to defeat the boss. Players can also play cards to defeat enemies and clear some of the board’s more dangerous areas. Players will need to work together to defeat The Red Falcon Army.Įach game, players will dodge hazards on the board and pick up new weapons, all to help defeat a boss. Contra: The Board Game is a co-op game for 1-4 players. Contra later came to the Nintendo Entertainment System in 1988, a year later. will launch a new board game based on Konami’s Contra next year, 34 years after the game originally debuted as a coin-operated arcade game.